

There are several fundamentally different segments of the market:


What unites “classic” P2E games and TMA clickers is the motivational aspect – people play these games to earn money. However, there are also a number of key differences between them, which we will discuss further.
https://www.businessresearchinsights.com/market-reports/play-to-earn-nft-games-market-102545
https://risingmax.com/blog/p2e-market-size-growth-ad-opportunity#:~:text=physical%20video%20games.-,(Statista),%24248%20billion%20of%20this%20figure.
https://deserted-backpack-3db.notion.site/56d730d99d9c42db97a46a62ac358578?v=1e725fde951d48eaa89070e6c67dca8d
https://techpoint.africa/2024/05/19/delving-into-the-future-of-p2e-gaming-top-crypto-coins-to-buy-for-access-into-the-next-billion-dollar-market/
Despite this, there are significant differences:

The market size for clicker games on Telegram, in terms of both revenue and players, is growing rapidly.


Our goal is to take the best from multiple worlds and implement the best practices.
For instance, in 2022, the global blockchain gaming market was valued at $128.62 billion, and by the end of this year, it is expected to reach $154.46 billion. According to analysts’ forecasts, the compound annual growth rate (CAGR) will average 21.8%, and by 2030, the global blockchain gaming market will be valued at $614.91 billion.